Capstone team designs microgravity simulation device for 91ΒιΆΉΣ³»­ Space Institute

Mar 07, 2022
A team of students working on a microgravity testing device for their capstone project.

A team of 91ΒιΆΉΣ³»­Capstone Senior Design Students is designing and building a microgravity simulation device for 91ΒιΆΉΣ³»­ Space Institute. Clockwise from top left, the students are Andre Archer, Troy Robinson, Neydel Rego, Alyssa Schroeder, Jonathan Clay, Jaydon Schumacker, and Carl McGee.

A team of 91ΒιΆΉΣ³»­capstone students is designing a device that will help engineers at 91ΒιΆΉΣ³»­ Space Institute and the Hawking Center for Microgravity Research effectively perform microgravity simulations.

β€œThe goal is to create a device with a chamber in it that is able to drop from a given altitude – 900 feet for us – and from its descent be able to simulate up to four seconds of zero Gs so microgravity simulations can be done on the device,” said Andre Archer, a senior majoring in mechanical engineering with an aerospace concentration. 

The interdisciplinary team of Capstone Senior Design students is building a rocket that will carry a box of pebbles and a GoPro video camera to the desired altitude. The camera will provide evidence that the rocks floated in simulated zero gravity as intended.

Among the tests it one day will be able to facilitate is simulating how craters form on the moon.

β€œWe’ll be able to see what happens in zero gravity without having to go into space,” said Jonathan Clay, a senior majoring in computer science with a concentration in game development and simulation. 

Mike Conroy, project manager at 91ΒιΆΉΣ³»­ Space Institute, said there are only a few facilities in the country that currently allow for microgravity testing.

β€œThese machines being able to work the way we think they’ll work will dramatically reduce the cost of testing and dramatically increase the number of places that can do the work,” Conroy said. β€œIt will let you expand the reach of the science well beyond where it’s at now.”

The 91ΒιΆΉΣ³»­ Poly team is doing well, he said. 

The team is made up of three groups: mechanical engineering majors who are designing and constructing the fuselage and determining the appropriate materials to use; computer engineering majors who are ensuring everything connects properly and the right data is being collected; and computer science majors who are working to collect the data and store it in a way that survives the device’s descent.

β€œOnce we attach the device to the drone that carries it up to the altitude, it has to be fully autonomous and has to recognize when it starts to freefall,” said Jaydon Schumacker, a senior majoring in computer science with a concentration in game development and simulation. β€œAt that altitude we must make sure the propulsion and parachute work.” 

If successful, the device they create will be scaled up to fly to an altitude of more than 4,000 feet. 

β€œWe are doing something people haven’t done before,” Clay said. 

β€œIt’s very difficult to make experiments happen in zero gravity,” Archer added. β€œWe are creating a cheap and reusable way to get data on engineering in that environment.” 

The team will test the project during the Capstone Design Showcase at the end of the spring semester alongside designs from several other universities tackling the project.

β€œWe’re working hard to make something that works,” Archer said. β€œIt’s a lot more fun than we expected.”

 

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